Re: Customize operator new / delete

From:
Leigh Johnston <leigh@i42.co.uk>
Newsgroups:
comp.lang.c++
Date:
Mon, 09 May 2011 12:58:09 +0100
Message-ID:
<qbGdnZjHruJWS1rQnZ2dnUVZ8rOdnZ2d@giganews.com>
On 09/05/2011 07:47, io_x wrote:

"Nephi Immortal"<immortalnephi@gmail.com> ha scritto nel messaggio
news:7dbad185-521d-449c-b491-b60af6964602@n10g2000yqf.googlegroups.com...

inline
void *operator new( size_t size ) { return malloc( size ); }

inline
void *operator new[]( size_t size ) { return malloc( size ); }


this should be wrong because the right malloc size here is
malloc(size*sizeof(*pointerType))
but who know how to get the number sizeof(*pointerType)?

No, you are wrong unless you don?t need to put sizeof() on malloc()
function inside operator new function because size_t size parameter of
operator new function is already provided the sizeof( type ) times
elements by C++ Compiler.
Test it yourself until you find out. You will always need to use
sizeof() if you place malloc() function somewhere.


ok right what you say; thank you; i have to say i never had understood that;

but i don't understand well too why use 2 delete function
if they do the same:

for example in:
#include<stdio.h>
#include<stdlib.h>

void* operator new( size_t size ) { return malloc( size ); }
void* operator new[]( size_t sizePerSizeT ) { return malloc( sizePerSizeT ); }
void operator delete( void *pUserData) { free( pUserData ); }
void operator delete[]( void *pUserData ) { free( pUserData ); }

int main(void)
{int *p = new int[ 100 ];
  char *pc= new char;
  char *pcc=new(char);

  delete p;
  delete [] p;
  return 0;
}

  ;
  ; void operator delete( void *pUserData) { free( pUserData ); }
  ;
@@$bdele$qpv:
  push ebp
  mov ebp,esp
@7:
  push dword ptr [ebp+8]
  call @_free
  pop ecx
@8:
  pop ebp
  ret

  ;
  ; void operator delete[]( void *pUserData ) { free( pUserData ); }
  ;
@@$bdla$qpv:
  push ebp
  mov ebp,esp
@9:
  push dword ptr [ebp+8]
  call @_free
  pop ecx
@10:
  pop ebp
  ret
  ....
....
main:
etc
....
  ;
  ; delete p;
  ;
  push ebx
  call @@$bdele$qpv
  pop ecx
  ;
  ; delete [] p;
  ;
  push ebx
  call @@$bdla$qpv
  pop ecx

are the same


Typically there will be different code at the call site rather than in
the delete functions themselves for example the extra new[] bookkeeping
information added after the new[] allocation will be used to call the
correct number of destructors before deallocation.

/Leigh

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