Default initialization of built-in types in VC++ 7.0
Hello,
I have thought that according to the standard, invoking a constructor on
built-in types would cause them to be initialized to 0 (see 8.5/5 and
8.5/7). However, this does not seem to work with dynamic allocation:
#include <iostream>
#include <memory>
using std::cout;
using std::endl;
int main()
{
std::auto_ptr<int> p( new int() );
// Gives random value.
cout << *p << endl;
// Gives 0 value.
cout << int() << endl;
return 0;
}
I assume that this is a bug in VC++ 7.0?
{ it is. it's been corrected, at least in VC 2005. any questions about
the behavoiur of any particular compiler should be posted to the
compiler newsgroup, here it's microsoft.public.vc.language. -mod }
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