Re: Implementing overloaded operator new[]/delete[]

From:
 James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 23 Sep 2007 20:00:12 -0000
Message-ID:
<1190577612.376446.310630@y42g2000hsy.googlegroups.com>
On Sep 23, 7:30 pm, Tristan Wibberley <maihem-...@maihem.org> wrote:

I've got implementing overloaded operator new and delete pretty much
down. Just got to meet the alignment requirements of the class on which
the operator is overloaded.

But how does one implement operator new[]/delete[] I can't see a way to
indicate, on delete[], how many objects must be destroyed (or how big
the space is) - alternatively I can't figure out what are the alignment
requirements so that the implementation, after calling my new[], can
fill in its own size record.


I'm not sure I understand. The usual implementation of
new[]/delete[] is just:

    void*
    operator new[]( size_t n )
    {
        return operator new( n ) ;
    }

    void
    operator delete[]( void* p )
    {
        operator delete( p ) ;
    }

The operator delete function doesn't need to know how many
objects are involved.

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