Re: destructing error

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 30 Jan 2008 01:09:52 -0800 (PST)
Message-ID:
<b405cf94-2fa4-4757-ade4-a3fe3d0d8d06@c23g2000hsa.googlegroups.com>
On Jan 29, 11:26 am, Grizlyk <grizl...@yandex.ru> wrote:

michael.gooss...@gmail.com wrote:

        Vector *v2 = new Vector();
        Vector *v3 = new Vector();
        ...
        delete (*v2);
        delete (*v3);


It is highly recommened to avoid naked pointers at least
outside of class scope,


Bullshit. Most of the time, pointers outside of class scope are
only used for navigation, and naked pointers are the most
appropriate tool. The only time you'd generally want a smart
pointer with local scope is when creating an object---you'd
probably want something like std::auto_ptr to hold it until
whoever's finally responsible for it gained control. And even
then, the most usual case would involve creating entity objects
which manage their own lifetime; i.e. which will have "gained
control" by the time the constructor has finished.

Of course, in the example code, you really don't want pointers
at all.

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