Re: Usage of C++ NULL vs 0

From:
"Bo Persson" <bop@gmb.dk>
Newsgroups:
comp.lang.c++
Date:
Mon, 28 Jul 2008 00:42:47 +0200
Message-ID:
<6f4buvF9rm6sU1@mid.individual.net>
Matthias Buelow wrote:

James Kanze wrote:

But you can't check whether a pointer is valid; you just have to
know.


Yes.. what I mean is that in the language context, where a non-null
pointer is used to indicate an "valid" pointer:

if (p) vs. if (NULL != p).


That's one of the cases to test for.

I find the first form more meaningful and it hides the detail that
the pointer has the value NULL, a technicality which I'm not really
interested in here.

(I agree that it would be nice if pointers had an
isValid() member function, but they don't.)


if (p) vs. if (p.isValid()) ?

I think I prefer the first.


But it doesn't answer the question that the second one would (if it
was available):

T* p = new T();
delete p;

if (p.isValid())
{
    // p still points to a valid object
}

Well, it does require you do know what you're doing. I'd hardly
call that a disadvantage, however.


IMHO the disadvantage is that one can easily get bogged down in a
level of detail that distracts from the problem I actually want to
solve. Maybe it's just me but a significant time of my C++
programming is spent fighting the compiler. However, YMMV. Maybe my
mental model just doesn't map well onto C++. Curiously, I don't
really have these problems with C, though, although it is a more
primitive language (but it is honest, and doesn't pretend to be
high-level.)


Having just a small hammer and a screwdriver makes it simpler to
master one's tools. A skilled craftsman ("knowing what he is doing"),
can be much more productive with a nail gun or a chain saw.

Bo Persson

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