Re: Article on possible improvements to C++

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Sun, 22 Nov 2009 06:53:02 +0100
Message-ID:
<heajk5$ugs$1@news.eternal-september.org>
* dragan:

Alf P. Steinbach wrote:

"Placement new"


is manually calling a constructor. It is "CONSTRUCTION" (a bad choice of
terminology, but so it is in C++).


It sounds as if you degree with my description. In that case, sorry but whatever
you mean is incorrect. Placement new does exactly the same as non-placement new:
calling an allocation function with specified allocation function arguments, and
if that succeeds, calling a constructor with specified constructor arguments.

For example,

   #include <stdio.h>

   struct S
   {
       void* operator new( size_t const size, char const* const blah )
       {
           printf( "allocation function called, arg = \"%s\"\n", blah );
           return ::operator new( size );
       }

       S( int const whatever )
       {
           printf( "constructor called, arg = %d\n", whatever );
       }
   };

   int main()
   {
       S* const p = new( "Get it?" ) S( 42 );
   }

 was probably originally referring to the ability to
specify some existing storage, a placement of the object, but in the
standard's terminology "placement" refers to any allocation function
with extra arguments, or new expression supplying such arguments.

Technically a placement new expression does the same as a
non-placement new expression.

Also, there's no big difference for a global new operator.


Cheers & hth.,

- Alf

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