Re: Which casting conversion to use for void*?

From:
"Balog Pal" <pasa@lib.hu>
Newsgroups:
comp.lang.c++
Date:
Mon, 9 May 2011 10:44:37 +0200
Message-ID:
<iq89j1$pkq$1@news.ett.com.ua>
"Nephi Immortal" <immortalnephi@gmail.com>

Which should I use correct casting conversion after I create void
variables?
void *memory = malloc( 0x1000 );
char *pString = static_cast< char* >( memory );
char *pString = reinterpret_cast< char* >( memory );


The general sugestion is to use static_cast wherever it compiles, and
reinterpret otherwise.
static_cast works to upcast void* to anything -- what probably made sense
for some contexts but IMO is more hurtful. As you can lose type info easily:

A* a;
B* b;
B* foo(void * p) { return static_cast<B*>(p);}
b = foo(a);

The last row is equivalent to b = reinterpret_cast<B*>(a); without the cast
actually present in the code.

For these reasons I suggest to use static_cast to deal with input that is
"genuinely" void/typeless, like that malloc. And use reinterpret_cast when
your input was originally typed, and you're not sure. For surefire,
nonmissable cases static_cast is okay again -- like you have an enum and a
void*, and the enum tells you the original type at store.

Certainly in a good program you should be sure everywhere -- as you go
eventually can get rid of all reinterpret_cast cases -- until then it is
easy to locate them.

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