Re: Does binding to const-reference outperform copy-initialization from returned value?

From:
"Niels Dekker - no return address" <invalid@this.is.invalid>
Newsgroups:
microsoft.public.vc.language
Date:
Fri, 22 May 2009 19:53:45 +0200
Message-ID:
<#6ujDZw2JHA.5244@TK2MSFTNGP04.phx.gbl>
Igor Tandetnik wrote:

 const Foo& constReference = GetFoo();
 const Foo constValue = GetFoo();


In principle, the compiler is allowed to call Foo's copy-constructor
one more time in the second case, compared to the first. However, it is
highly likely the compiler would optimize this extra call away in
a release build. I can't think of any situation where it would be
unable to, off the top of my head.


Thanks, Igor. So "in principle", it would be preferable to bind the returned
value to a const-reference, but in practice (at least for VC++),
copy-initialization performs equally well, right?

 I did some tests, but I couldn't find any difference in behavior, between
the two ways to retrieve the return value. Here's my test program:

    //////////////////////////////////////////////////
    class Foo
    {
    public:
        unsigned copyCount;

        Foo(void)
        :
        copyCount(0)
        {
        }

        Foo(const Foo& arg)
        :
        copyCount(arg.copyCount + 1)
        {
        }

        Foo& operator=(const Foo& arg)
        {
            copyCount = arg.copyCount + 1;
            return *this;
        }
    };

    Foo GetFoo()
    {
        // Hoping for Named Return Value Optimization (NRVO).
        Foo returnValue;
        return returnValue;
    }

    int main(void)
    {
      const Foo& constReference = GetFoo();
      const Foo constValue = GetFoo();
      return constReference.copyCount + (constValue.copyCount << 2);
    }

    //////////////////////////////////////////////////

Indeed, in Release mode, the test returns zero, indicating that none of the
Foo's has been copied. In Debug mode, the test returns 5, indicating that a
Foo is copied once in both cases. BTW, I still wonder if it wouldn't be
preferable to skip the copying in Debug mode as well. I do appreciate being
able to step into every line of source code, while debugging. But it doesn't
seem very useful to me to step into a copy-constructor, if that function is
being skipped when the application is released. What do you think?

Kind regards, Niels

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