Modified answer to Accelerated C++ Exercise 11-6 stops linking?

From:
zackp <zack.perry@sbcglobal.net>
Newsgroups:
comp.lang.c++
Date:
Mon, 4 Jan 2010 17:10:21 -0800 (PST)
Message-ID:
<c925c998-fe53-4ed7-9bec-1b10854867da@h9g2000yqa.googlegroups.com>
I have been learning "modern C++" using "Accelerated C++" by Andrew
Koenig and Barbara Moo, working out all exercises along the way, and
sometimes go back to "improve" my own solutions.

I worked out the solution to Exercise 11-6 a while ago. In Chap. 13,
I learned about static member function, so I went back to my solution,
and change the std::allocator<T> alloc; to static std::allocator<T>
alloc; in the Vec template class. I also made what I believe the
necessary modifications to member function defintions. But the codes
(Vec.hpp, 11-6.cpp and Makefile are shown below) don't link anymore.
I'd appreciate any hints as to where I have done wrong.

Thanks,

--Zack

The following are errors that I got:

zperry@ubuntu:~/work/learn/c++/accel/chap11/11-6$ make
g++ -Wall -pedantic -Wextra -g -c -o 11-6.o 11-6.cpp
g++ -o 11-6 11-6.o
11-6.o: In function `Vec<int>::clear()':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:148: undefined
reference to `Vec<int>::alloc'
11-6.o: In function `Vec<char>::erase(char*)':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:167: undefined
reference to `Vec<char>::alloc'
11-6.o: In function `Vec<char>::erase(char*, char*)':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:185: undefined
reference to `Vec<char>::alloc'
11-6.o: In function `Vec<int>::unchecked_append(int const&)':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:138: undefined
reference to `Vec<int>::alloc'
11-6.o: In function `Vec<char>::unchecked_append(char const&)':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:138: undefined
reference to `Vec<char>::alloc'
11-6.o: In function `Vec<int>::create(unsigned int, int const&)':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:91: undefined
reference to `Vec<int>::alloc'
11-6.o: In function `Vec<int>::create(int const*, int const*)':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:99: undefined
reference to `Vec<int>::alloc'
11-6.o: In function `Vec<int>::uncreate()':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:109: undefined
reference to `Vec<int>::alloc'
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:112: undefined
reference to `Vec<int>::alloc'
11-6.o: In function `Vec<int>::grow()':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:123: undefined
reference to `Vec<int>::alloc'
11-6.o: In function `Vec<char>::uncreate()':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:109: undefined
reference to `Vec<char>::alloc'
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:112: undefined
reference to `Vec<char>::alloc'
11-6.o: In function `Vec<char>::grow()':
/home/zperry/work/learn/c++/accel/chap11/11-6/Vec.hpp:123: undefined
reference to `Vec<char>::alloc'
collect2: ld returned 1 exit status
make: *** [11-6] Error 1

-------------------------------------------- Vec.hpp
---------------------------------------------------------------------------=
-
#ifndef ACCP_VEC_HPP
#define ACCP_VEC_HPP

#include <memory> // to use the allocator class
#include <algorithm> // for max(t1, t2)
#include <cstddef> // to use the size_t

template <class T> class Vec {
public:
    typedef T* iterator;
    typedef const T* const_iterator;
    typedef std::size_t size_type; // in a header, use fully
qualified type
    typedef T value_type;
    typedef T& reference;
    typedef const T& const_reference;

    Vec(): data(0), avail(0), limit(0) { create(); }
    explicit Vec(size_type n, const T& t = T()):
        data(0), avail(0), limit(0) { create(n, t); }
    Vec(const Vec& v): data(0), avail(0), limit(0)
        { create(v.begin(), v.end()); }
    Vec& operator=(const Vec&);
    ~Vec() { uncreate(); }

    T& operator[] (size_type i) { return data[i]; }
    const T& operator[] (size_type i) const { return data[i]; }

    void push_back(const T& t) {
        if (avail == limit)
            grow();
        unchecked_append(t);
    }

    size_type size() const { return avail - data; }

    iterator begin() { return data; }
    const_iterator begin() const { return data; }

    iterator end() { return avail; }
    const_iterator end() const { return avail; }

    void clear();

    iterator erase(iterator it);
    iterator erase(iterator, iterator);

    bool empty() const { return data == avail; }

private:
    iterator data; // first element in the Vec
    iterator avail; // (one past) the last elemement in the Vec
    iterator limit; // (one past) the allocated memory

    static std::allocator<T> alloc; // object to handle memory
allocation

    // allocate and initialize the underlying array
    void create();
    void create(size_type, const T&);
    void create(const_iterator, const_iterator);

    // destroy the elements in the array and free the memory
    void uncreate();

    // support functions for push_back
    void grow();
    void unchecked_append(const T&);
};

template <class T>
Vec<T>& Vec<T>::operator=(const Vec& rhs)
{
    // check for self-assignment
    if (&rhs != this) {

        // free the array in the lef-hand side
        uncreate();

        // copy elements from the right-hand to the left-hand side
        create(rhs.begin(), rhs.end());
    }
    return *this;
}

template <class T> void Vec<T>::create()
{
    data = avail = limit = 0;
}

template <class T> void Vec<T>::create(size_type n, const T& val)
{
    data = Vec<T>::alloc.allocate(n);
    limit = avail = data + n;
    std::uninitialized_fill(data, limit, val);
}

template <class T>
void Vec<T>::create(const_iterator i, const_iterator j)
{
    data = Vec<T>::alloc.allocate(j - i);
    limit = avail = std::uninitialized_copy(i, j, data);
}

template <class T> void Vec<T>::uncreate()
{
    if (data) {
        // destroy (in reverse order) the elements that were
constructed
        iterator it = avail;
        while (it != data)
            Vec<T>::alloc.destroy(--it);

        // return all the space that was allocated
        Vec<T>::alloc.deallocate(data, limit - data);
    }
    data = avail = limit = 0;
}

template <class T> void Vec<T>::grow()
{
    // when growing, allocate twice as much space as currently in use
    size_type new_size = std::max(2 * (limit - data) , ptrdiff_t(1));

    // allocate new space and copy existing elements in the new space
    iterator new_data = Vec<T>::alloc.allocate(new_size);
    iterator new_avail = std::uninitialized_copy(data, avail,
new_data);

    // return the old space
    uncreate();

    // reset pointers to point to the newly allocated space
    data = new_data;
    avail = new_avail;
    limit = data + new_size;
}

// assume avail points at allocated, but uninitialized space
template <class T> void Vec<T>::unchecked_append(const T& val)
{
    Vec<T>::alloc.construct(avail++, val);
}

// similar to uncreate, but no need to return memory
template <class T> void Vec<T>::clear()
{
    if (data) {
        // destroy (in reverse order) the elements that were
constructed
        iterator it = avail;
        while (it != data)
            Vec<T>::alloc.destroy(--it);

    }
    data = avail = limit = 0;
}

// using the keyword typename is critical in defining the following
member
// function. The reason is described in p. 141 and p. 153. Without it,
g++
// issues "... error: expected constructor, destructor, or type
conversion
// before =91Vec"
template <class T> typename Vec<T>::iterator Vec<T>::erase(iterator
it)
{
    if (it != avail) {
        iterator i = it, j = it + 1;
        size_type d = avail - i; // number of element from i to the
end
        // move everything behind the object referred by it by one
position
        while (j != avail)
            *i++ = *j++;
        avail = i; // when j = avail, i refers the last element (to be
erased)
        Vec<T>::alloc.destroy(i);
        return avail - d - 1; // since it is erased, so one less
    } else
        return avail;
}

template <class T> typename Vec<T>::iterator
Vec<T>::erase(iterator b, iterator e)
{
    if (b != e && e != avail) {
        iterator i = b, j = e;
        size_type span = e - b, behind = avail - e;
        // copy over everything behind the objects referred by b .. e
        while (j != avail)
            *i++ = *j++;
        // destroy (in reverse order) the elements that are left
towards the end
        iterator it = avail;
        while (it != i)
            Vec<T>::alloc.destroy(--it);
        avail -= span; // move forward avail span elements
forward
        return avail - behind; // point to the element first copied
over
    } else
        return erase(b);
}

#endif
-------------------------------------------- 11-6.cpp
-------------------------------------------------------------------------
#include <iostream>
#include "Vec.hpp"

using std::cout;
using std::endl;

int main()
{
    // test the default constructor and the size member function
    Vec<int> v;
    cout << "The just declared v has size " << v.size() << endl;
    // test the explicit Vec constructor and the size member function
    Vec<int> v1(3, 1);
    cout << "The just defined v1 has size " << v1.size() << endl;
    // test the copy constructor
    Vec<int> v2(v1);
    cout << "The just defined v2 has size " << v2.size() << endl;
    {
        // test the push_back member function, and the const begin and
end
        // iterators
        v.push_back(0);
        v.push_back(1);
        v.push_back(2);
        Vec<int>::const_iterator b = v.begin(), e = v.end();
        while (b != e) {
            cout << "Now v has element " << *b << endl;
            ++b;
        }
    }
    {
        // test the non const begin and end iterators
        Vec<int>::iterator b = v.begin(), e = v.end();
        while (b != e) {
            (*b) *= 2;
            cout << "Now v has element " << *b << endl;
            ++b;
        }
    }
    // test the non const [] operator
    typedef Vec<int>::size_type st;
    for (st i = 0; i != v2.size(); ++i) {
        v2[i] *= 2;
        cout << "Now v2[" << i << "] is " << v2[i] << endl;
    }
    // test the const [] operator
    for (st i = 0; i != v1.size(); ++i)
        cout << "v1[" << i << "] is " << v1[i] << endl;
    // test the clear() member function
    v2.clear();
    cout << "After clear, v2 has size " << v2.size() << endl;
    // test the empty() member function
    if (v2.empty())
        cout << "Now v2 is really empty." << endl;
    // test the erase(it) member function.
    {
        // create a vector, load it with the first ten characters of
the
        // alphabet
        static const char text[] = "ABCDEFGHIJ";
        Vec<char> a;
        for(int i=0; i != 10; ++i) {
            a.push_back( text[i] );
        }
        Vec<char>::size_type size = a.size();
        Vec<char>::iterator b;
        Vec<char>::iterator t;
        for(Vec<char>::size_type i=0; i != size; ++i) {
            b = a.begin();
            a.erase(b);
            // display the vector
            for(t = a.begin(); t != a.end(); ++t)
                cout << *t;
            cout << endl;
        }
    }
    // test the erase(it) member function.
    {
        // create a vector, load it with the first ten characters of
the
        // alphabet
        Vec<char> a;
        for(int i = 0; i != 10; ++i) {
            a.push_back(i + 65);
        }
        // display the complete vector
        for(Vec<char>::size_type i = 0; i != a.size(); ++i) {
            cout << a[i];
        }
        cout << endl;

        // use erase to remove all but the first two and last three
elements
        // of the vector
        a.erase(a.begin() + 2, a.end() - 3);
        // display the modified vector
        for(Vec<char>::size_type i = 0; i != a.size(); ++i) {
            cout << a[i];
        }
        cout << endl;
    }
    return 0;
}
----------------------------------------------------------- Makefile
--------------------------------------------------------------
LIST=$(subst /, ,$(CURDIR))
PROGRAM=$(lastword $(LIST))
CXXSOURCES = $(PROGRAM).cpp
CXXOBJECTS = $(CXXSOURCES:.cpp=.o)
CXXFLAGS = -Wall -pedantic -Wextra -g
CXX = g++
all: $(PROGRAM)
$(PROGRAM): $(CXXOBJECTS)
    $(CXX) -o $@ $(CXXOBJECTS) $(LDFLAGS)

run: $(PROGRAM)
    @$(CURDIR)/$(PROGRAM)

..PHONY : clean
clean:
    $(RM) $(CXXOBJECTS) $(PROGRAM) core

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