Re: indirect / index sorting with the STL

From:
Ulrich Eckhardt <ulrich.eckhardt@dominolaser.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Wed, 18 May 2011 14:46:34 CST
Message-ID:
<94kca8-okp.ln1@satorlaser.homedns.org>
Joshua Lehrer wrote:

I was challenged to come up with a way to use existing STL algorithms
to sort one vector but given sorting precedence in a separate vector.
An additional constraint is that only O(1) constant external storage
may be used.


A const amount of storage, not dependent on the number of elements? You don't mean O(n), do you? Anyway...

In other words, a vector<string> containing "A","B","C" sorted
indirectly given the precedence vector<int> of 22,11,33 would yield a
vector<string> of "B","A","C".


Okay.

I tried to write my own container class


This would violate the O(1) space limit already, I'd say.

I've come to the conclusion that this can't be done with std::sort,
but is there another algorithm that can help? Aside from rewriting
sort on my own, does anyone have another suggestion?


What you can do is to create a container wrapper class that operates on the
two underlying containers which it takes as reference. However, you don't
need a container for std::sort, you only need iterators! More precisely, you
need random access iterators (I hope I remember that correctly, but you
should get errors while compiling otherwise).

This iterator would look like this:

struct iterator
{
  iterator& operator++()
  {
     ++m_it1;
     ++m_it2;
     return *this;
  }
  friend bool operator==(iterator& lhs, iterator& rhs)
  {
     return lhs.m_it1 == rhs.m_it1;
  }
  struct value_type
  {
     int& i;
     string& s;
  };
  value_type operator*() const
  {
     value_type r = {*m_it1, *m_it2};
     return r;
  }

  iterator<int> m_it1;
  iterator<string> m_it2;
};

The main features are:
 - The iterator provides a random access iterator interface.
 - The value_type combines access to elements of both sequences so that
assignment/swap will operate on both elements.

Thinking about it, I believe the value_type above will become a lot more
complex because it has to delegate any change to the underlying sequence
elements, but possibly be default-constructible, too.

In any case, I would take a look at an iterator construction kit like e.g.
Boost.Iterator, which provides lots of boilerplate already.

Good luck!

Uli

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