Re: Dynamic array advice.

From:
"Ross A. Finlayson" <raf@tiki-lounge.com>
Newsgroups:
comp.lang.c++
Date:
4 Mar 2007 03:28:13 -0800
Message-ID:
<1173007693.319033.28150@30g2000cwc.googlegroups.com>
red floyd wrote:

Kai-Uwe Bux wrote:

John Harrison wrote:

JoeC wrote:

I am crating a new version of my map game and my map will be a 2d
array. I had problems trying to create a 2d array dynamically, in
fact C++ won't let me do it. My question is how to create the size of
array I need at run time without using too much memory or going over
the allotted size if I choose to use this object for a different
game.

One idea I have is to create space * spaces = new space[len*with];
then have all my accessors just convert x and y to:

void place(int x, int y){spaces[x*len+y;}


You might want to put that into a class with an overloaded operator():

  int & operator( std::size_t row, std::size_t col ) {
    return ( the_data [ col_size * row + col ] );
  }

and you could add a const version too:

  int const & operator( std::size_t row, std::size_t col ) const {
    return ( the_data [ col_size * row + col ] );
  }

You also might make the member the_data a std::vector<int>. In that case,
you would not even have to take care of your own assignment operator, copy
constructor and destructor. E.g:. [code not tested/compiled]

  template <typename T>
  class array2d {

    std::size_t the_row_size;
    std::size_t the_col_size;
    std::vector<T> the_data;

  public:

    array2d ( std::size_t r, std::size_t c, T const & val = T() )
      : the_row_size ( r )
      , the_col_size ( c )
      , the_data ( the_row_size * the_col_size, val )
    {}

    T & operator( std::size_t row, std::size_t col ) {
      return ( the_data [ the_col_size * row + col ] );
    }

    T const & operator( std::size_t row, std::size_t col ) const {
      return ( the_data [ the_col_size * row + col ] );
    }

    std::size_t row_size ( void ) const {
      return ( the_row_size );
    }

    std::size_t col_size ( void ) const {
      return ( the_col_size );
    }

  };


Kai, you missed a pair of parens on both.

T& operator()( std::size_t row, std::size_t col );
T const & operator()( std::size_t row, std::size_t col ) const;


Should you just use the valarray and slices and gslices?

I wonder.

Ross

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