Re: Is this safe?

From:
Andre Kaufmann <akfmnews@t-online.de>
Newsgroups:
comp.lang.c++.moderated
Date:
Thu, 2 Jul 2009 22:14:23 CST
Message-ID:
<h2j2no$jdt$01$1@news.t-online.com>
Dragan Milenkovic wrote:

Andre Kaufmann wrote:

Joshua Maurice wrote:

[...]
In order for the changes to be "visible" to all cores, there has to
be a matching memory barrier instruction _before_ reading a variable.
There is none before the first "if (!instance_)", so at that point
the core can "see" a non-null instance_, but can "see" *instance_


You mean if one thread is at the line

              instance_ = &theInstance;

and another one is testing instance_ and returns this value, just before
the memory barrier has been executed ?

[Object initialization and pointer assignment are write operations,
which won't be reordered on x86/x64 - for heavens sake I referred to
that platforms only to be sure that the code is safe ;-) ]

Isn't that just a theoretical problem, because the access to the
returned object itself must be synchronized (by memory barriers) either,
because it will be accessed by multiple threads ?

from the time before the constructor did its job. This is why
double-checked locking fails.


But I agree - may be (potentially) a point (for other CPU platforms):

Besides adding proprietary instructions for dedicated platforms like
[sfence], shouldn't the more resource intensive change:

           AccessLock<CriticalSection> access(key_1);
           if ( !instance_ )
           {
         AccessLock<CriticalSection> access2(key_2);
              static Singleton<T> theInstance;
              access2.LeaveCriticalSection();
              instance_ = &theInstance;
           }

do the trick, for situations where theory doesn't match practice ?
And shouldn't this make the code safe for all common CPU platforms,
where CriticalSection does use memory barriers ?

Andre

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