Re: String literals and templates

From:
"Matthias Hofmann" <hofmann@anvil-soft.com>
Newsgroups:
comp.lang.c++.moderated
Date:
16 Aug 2006 18:04:17 -0400
Message-ID:
<4kgjeeFc29hcU1@individual.net>
"Aaron Graham" <atgraham@gmail.com> schrieb im Newsbeitrag
news:1155697904.152036.274270@h48g2000cwc.googlegroups.com...

What about overloading foo() as follows?

template <typename T> void foo(const T& t);
template <typename T> void foo(const T* t);

I don't know what the standard has to say about this, but on Visual C++
8.0
this seems to work as you might expect...


This is as close as I've come to a solution. I can overload it:
template <typename T> void foo(const T& t);
void foo(const char* t);

However, for the more general case, this isn't as pretty as you may
think. Imagine the following function (which is closer to my actual
problem):

template <typename T, typename U, typename V>
void foo(const T& t, const U& u, const V& v);

Now, to provide an equivalent solution for this one, I would need to
define 7 more overloaded functions.


What about the following solution, based on the posting of Gennaro Prota:

template <typename T, typename U, typename V>
void foo(const T& t, const U& u, const V& v);

template <class T, std::size_t N>
const T* bar( const T (&x)[N] )
{
    return static_cast<const T*>( x );
}

int main()
{
    foo( bar( "a" ), int(), float() );
    foo( double(), bar( "a" ), char() );

    return 0;
}

The idea is to explicitly convert an array to a pointer.

--
Matthias Hofmann
Anvil-Soft, CEO
http://www.anvil-soft.com - The Creators of Toilet Tycoon
http://www.anvil-soft.de - Die Macher des Klomanagers

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