Re: Treating Foo<T>* as Foo<const T>*

From:
=?ISO-8859-1?Q?Daniel_Kr=FCgler?= <daniel.kruegler@googlemail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Fri, 18 Jun 2010 19:28:21 CST
Message-ID:
<4b75662e-2f51-4079-a56b-3fc4a0164237@x27g2000yqb.googlegroups.com>
On 18 Jun., 17:31, Edward Rosten <edward.ros...@gmail.com> wrote:

On Jun 17, 2:34 pm, Ulrich Eckhardt <eckha...@satorlaser.com> wrote:

Take a look at boost::shared_ptr. Those behave just like raw pointers, i.e.
a shared_ptr<Foo> will be implicitly converted to a shared_ptr<Foo const>


You are mistaken. The conversion to a const version of the same type
is different from conversions to other types. By way of illustration,
this code snippet does not compile:

#include <tr1/memory>
using namespace std::tr1;

template<class C> void func1(const shared_ptr<C const>&);
template<class C> void func2(const C*);

int main()
{
        shared_ptr<int> i1;
        int* i2;

        func1(i1); //Not OK
        func2(i2); //OK -- and does the right thing.
        func1(shared_ptr<const int>(i1)); //Yuck!

}

If func simply accepted a const C* instead, then it would compile just
fine. One can make it compile, but the syntactic overhead is just
plain nasty.


I don't think that the current state is a
inherent defect in C++ templates. As usual,
if you want to realize a special T -> U relation,
you need to implement that, e.g. you could
use inheritance to simulate the same effect:

template<class T>
struct shared_ptr;

template<class T>
struct shared_ptr<const T> {
   ... //
};

template<class T>
struct shared_ptr : shared_ptr<const T> {
   ... //
};

This way you program above will be well-formed and
it will also accept the following conversions:

shared_ptr<int>* pi2 = 0;
shared_ptr<const int>* cpi2 = pi2;

shared_ptr<int> i1;
shared_ptr<const int> ci1 = i1;

Above is just a sketch, here are some details
for a possible implementation which ensures
that the member data is hold only once:

template<class T>
class shared_ptr;

template<class T>
class shared_ptr<const T> {
   friend class shared_ptr<T>;
   T* ptr;
public:
   shared_ptr(const T* ptr = 0) : ptr(const_cast<T*>(ptr)) {}
   const T* get() const { return this->ptr; }
   // ...
};

template<class T>
class shared_ptr : public shared_ptr<const T> {
public:
   shared_ptr(T* p = 0) : shared_ptr<const T>(p) {}
   T* get() const { return this->ptr; }
   // ...
};

Maybe there are other ways to realize the
same effect - I never had the need for such
a relation.

HTH & Greetings from Bremen,

Daniel Kr?gler

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