Re: Pointer to member function

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Fri, 27 Jun 2008 03:11:37 -0700 (PDT)
Message-ID:
<b4044998-a0be-4236-afd4-74f2c11c7ee1@d1g2000hsg.googlegroups.com>
On Jun 26, 4:12 pm, Dan Smithers <dsmith...@talktalk.net> wrote:

I want to implement a C++ wrapper to C code that requires a
function pointer to be passed in. Specifically, I want a
wrapper for pthread that clients can use as a base class.

Is there a way of passing a non-static member function in that
will do this?


No. There's not even a way of passing a static member function.

First, of course, the calling conventions, and even the calling
syntax, of a non-static member function is necessarily different
from that of a static member or a free function; when calling a
non-static member, the compiler must associate an object with
the call. Obviously, there's no way that a C function can do
this. But there's also no guarantee that C and C++ use the same
calling conventions (and I've used compilers where they didn't).
And since the ``extern "C"'' function is going to call the
function whose address you pass it using the C calling
conventions, you can only pass it a pointer to a function which
uses the C calling conventions: a function declared ``extern
"C"'' in C.

In the case of functions like pthread_create, which also take a
void*, be very careful about your conversions to and from void*
as well. Once you've got the void*, the only thing you can do
with it is cast it back to the exact type which was converted to
get it. In particular, if you call pthread_create with a
Derived* as the last argument, then in the start up function,
you must cast it back to Derived*; casting it to Base* results
in undefined behavior.

In the following code, if I use the static k_main then it
builds and runs, but the derived class uses the implementation
in CMyThread.

If I use a virtual member function, I get a compile error:
thread2.cpp:21: error: argument of type ?void*
(CMyThread::)(void*)? does not match ?void* (*)(void*)?

Presumably this is because the member function pointer still
expect the this parameter when it is called.


Member function pointers typically have a completely different
layout from non-member function pointers, precisely because they
must be able to handle virtual functions. (If you take the
address of a virtual &Base::f, and call it through a Derived* p,
(p->*f)(), or through a Base* which actually points to a
Derived, it is Derived::f() which will be called.)

I have thought of an alternative way that requires the
CMyThread constructor to pass the this pointer as an
additional argument that is then used in k_main to call the
member function. It just looks really horrible.


It's the standard procedure. It is, in fact, the exact reason
why the void* is there in pthread_create (and most other
functions of its ilk). Calling a member function requires a
user supplied object. The purpose of the void* is to allow the
user to pass a pointer to an "object" (which, of course, can be
anything the user wants; boost::thread passes the address of a
Boost functional object, for example, and in some very special
cases, I've used it to pass a small integer, with some pretty
hairy reinterpret_casting).

#include <stdio.h>
#include <stdlib.h>
#include <pthread.h>

class CMyThread


(Just an aside, but a single capital C prefix is the convention
for MFC classes. I'd avoid it unless I was actually
implementing MFC.)

{
protected:
  pthread_t m_thread;
  void *m_args;

  static void *k_main( void *ptr );
  virtual void *m_main( void *ptr );
public:
  CMyThread(char *name);
  virtual ~CMyThread();
};

CMyThread::CMyThread(char *args)
  : m_args(args)
{
  int rc = pthread_create( &m_thread, NULL, m_main, (void *)args);


If this compiles, your compiler is broken. And replacing m_main
with k_main shouldn't change anything here. You need a
separate free function:

    extern "C" void*
    threadStarter( void* args )
    {
        static_cast< CMyThread* >( args )->m_main() ;
    }

And since you're dealing with an object, you don't need the
additional args---they can just be member variables of the
object.

Finally, of course, you can't call pthread_create from a
constructor of a base class without encuring race conditions; as
a general rule, you should never call it from the constructor of
a "thread" object which you expect run.

}

CMyThread::~CMyThread()
{
  pthread_join( m_thread, NULL);


pthread_join can block. I'm not sure its a good idea to call it
from a destructor. (Destructors are called during stack
walkback, in case of an exception. Which is generally a context
where you don't want to block for an indefinite time.)

}


The usual solution for this sort of thing is to separate the
thread from what it does. Not only does it work, but it's a lot
cleaner in the long run. Thus, you might end up with something
like:

    class Executable
    {
    public:
        virtual ~Executable() {}
        virtual void run() = 0 ;

    private:
                            Executable( Executable const& ) ;
        Executable& operator=( Executable const& ) ;
    };

    class Thread
    {
    public:
        explicit Thread( Executable* exec ) ;
                            ~Thread() ;
        Executable* join() ;

    private:
                            Thread( Thread const& ) ;
        Thread& operator=( Thread const& ) ;

    private:
        Executable* myExecutable ;
        pthread_t threadId ;
        bool isJoined ;
    } ;

    // ...
    extern "C"
    void*
    executableThreadStarter(
        void* theExecutable )
    {
        static_cast< Executable >( theExecutable )->run() ;
        return theExecutable ;
    }

    Thread::Thread(
        Executable* exec )
        : myExecutable( exec )
        , isJoined( false )
    {
        pthread_start(
            &threadId, NULL, &executableThreadStarter,
myExecutable ) ;
    }

    Thread::~Thread()
    {
        assert( isJoined ) ;
    }

    Executable*
    Thread::join()
    {
        assert( ! isJoined ) ;
        void* dummy ;
        pthread_join( threadId, &dummy ) ;
        return myExecutable ;
    }

(This obviously needs far more error handling.)

Client code then derives from Executable.

--
James Kanze (GABI Software) email:james.kanze@gmail.com
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