Re: Use of placement new in memory mapped i/o

From:
"Alf P. Steinbach" <alfps@start.no>
Newsgroups:
comp.lang.c++
Date:
Fri, 07 Jul 2006 10:46:23 +0200
Message-ID:
<44AE1F5F.90900@start.no>
* Samshayam@gmail.com:
 > [top-posting, excessive quoting]

Please don't top-post in this group. Please don't quote excessively.
Please read the FAQ on how the post.

Thanks in advance.

* Samshayam@gmail.com:

C++ FAQ , says the following as application of placement new.
"For example, when your hardware has a memory-mapped I/O timer device,
and you want to place a Clock object at that memory location."
This is making a me again confused


As well it should: hardware is very seldom C++-oriented. Placing a POD
(C-like struct) at some memory address to access memory mapped hardware
is useful, but you don't need placement new for that. A non-POD object
can have "hidden" fields, like a vtable pointer, and also its fields can
be in an unpredictable order; using such an object for memory mapped i/o
is a recipe for disaster.

In short, the example, at <url:
http://www.parashift.com/c++-faq-lite/dtors.html#faq-11.10>, seems to be
a leftover from some earlier editing, and in addition the 'new' in the
code there should be '::new'.

CC: Marshall Cline (the FAQ maintainer).
Thanks: Marshall Cline, for maintaining the FAQ.

--
A: Because it messes up the order in which people normally read text.
Q: Why is it such a bad thing?
A: Top-posting.
Q: What is the most annoying thing on usenet and in e-mail?

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