Re: operator overloading
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On Mon, 26 May 2008, Patricia Shanahan wrote:
Wojtek wrote:
Arne VajhHj wrote :
Operators only make the code more readable for classic arithmetic.
Which is my point.
Maybe this subthread suggests a solution. Define, for example, an
interface Addable<T> with
T additionOperation(T o);
as its only method.
Analogising to multiplication, this is going to make it impossible to
write my Matrix class which can be multiplied any of a double, a Vector,
or another Matrix, because you can't implement multiple instances of a
generic interface. Well, you could, but you'd have to do an instanceof
switch inside additionOperation, or implement some kind of ugly bounce
dispatch.
Anyway, i'm not happy with this solution, although i appreciate and
strongly agree with its intent.
tom
--
I'd better quit my talking, 'cause I told you all I know. But please
remember, pardner, wherever you may go: the people are building a peaceful
world, and when the job is done, that'll be the biggest thing that man
has ever done.
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