Re: Simple OO design issue

From:
MrAsm <mrasm@usa.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 01 Jun 2007 08:49:21 GMT
Message-ID:
<upmv531c96c3d61fccogeugt90jrfba7et@4ax.com>
On Fri, 01 Jun 2007 00:55:56 -0700, obrianpatrick@gmail.com wrote:

Hi,

I am having the following design
problem:

I have two interfaces X and Y. Y is derived from X as the following:

__interface X
{
public:
       virtual void func1(int) = 0;
};


I think that __interface would be more useful in a context of defining
COM interfaces...

For plain C++, I prefer:

class X
{
public:
  // Don't forget the virtual destructor!
  virtual ~X() {}

  virtual void func1( int ) = 0;
};

And similar for Y interface:

class Y : public X
{
public:

    virtual ~Y() {}
    virtual void func2(int) = 0;
};

(I don't know if __interface also defines a virtual destructor, which
is important when you delete C++ objects that are in a hierarchy
chain.)

class YImpl: public Y

will not allow me to use the func1() implementation of XImpl. I have
to rewrite the same function in YImpl then.


You could code like this:

class YImpl : public Y
{
public:
    void func1(int i)
    {
        // Route function call to member object
        mX.func1(i);
    }

    void func2(int i)
    {
        cout << "YImpl::func2 - i = " << i << endl;
    }

private:
    XImpl mX;
};

In that code, I just created a member instance of XImpl into YImpl,
and route the func1 call to XImpl data member.

On the other hand inheriting YImpl multiply from XImpl and Y as

as

class YImpl: public XImpl, public Y

is not a good idea as X interface is included twice (and the VC++
complier is not allowing it either, rightly complaining that func1 is
ambiguous).


In this case, you might do:

class YImpl : public XImpl, public Y
{
public:

    void func1(int i)
    {
        // Note XImpl:: scope specifier
        XImpl::func1(i);
    }

    void func2(int i)
    {
        cout << "YImpl::func2 - i = " << i << endl;
    }
};

MrAsm

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