Re: simple Bitmap Bkgd Class ?

From:
"cdg" <anyone@anywhere.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 19 Jul 2007 05:44:57 GMT
Message-ID:
<tTCni.332514$p47.314072@bgtnsc04-news.ops.worldnet.att.net>
  Is this the correct way to write the LoadImage( ) statement and the entire
function?

HRGN BmpBkgdRegion::AccessBmp()
{
     HBITMAP hbm = (HBITMAP)::LoadImage(AfxGetInstanceHandle(),
     MAKEINTRESOURCE(IDB_BACKGROUND), IMAGE_BITMAP, 0, 0,
     LR_DEFAULTSIZE);

     bmpBkgd.Attach(hbm);
     DeleteObject(hbm);

     ProcessBmp();

     return hRgn;
}

  And I am getting an error message for the return handle in BOOL
CBmpBkgdBmpButtonDlg::OnInitDialog() -

error C2065: 'hRgn' : undeclared identifier

  For this line - SetWindowRgn(hRgn,true);

"cdg" <anyone@anywhere.com> wrote in message
news:D%Ani.332260$p47.105197@bgtnsc04-news.ops.worldnet.att.net...

   I have written some code to process a bitmap (with transparent areas)

to

determine the region for a dialog. And I wanted to put this processing

code

in a class. But there are a few simple procedures that I haven't had much
practice using.
  One question - how is the "LoadImage" statement correctly written.. I

have

been using LoadBitmap, but it seems to change the color slightly. But I

have

never used LoadImage. (code below)
   Next question - how is the HRGN handle returned from a member function

in

this bitmap processing class to the main dialog class.

Here is the code -
====
BOOL CBmpBkgdDlg::OnInitDialog()
{
    "auto-code here"

   BmpBkgdRegion BkgdRgn; //class declaration
   BkgdRgn.AccessBmp(); //call to member function

   SetWindowRgn(hRgn,true); //set window region from hRgn
}
====
class BmpBkgdRegion
{
 public:
     HRGN AccessBmp();
     BmpBkgdRegion();
     virtual ~BmpBkgdRegion();
     HRGN hRgn;

protected:
     void ProcessBmp();
     CBitmap bmpBkgd;
};
====
HRGN BmpBkgdRegion::AccessBmp()
{
     bmpBkgd.LoadBitmap(IDB_BACKGROUND); //change to LoadImage***
     ProcessBmp();

     return hRgn; //how is this returned***
}

void BmpBkgdRegion::ProcessBmp()
{
   //processing code results with hRgn
 }
====

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