Re: dialog class controls

From:
"Jonathan Wood" <jwood@softcircuits.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 20 Jul 2006 18:44:53 -0600
Message-ID:
<uIdrg6FrGHA.4960@TK2MSFTNGP04.phx.gbl>
Create member variables. The wizards will do this for you. Just right click
on a dialog control and select Add variable (or whatever it says).

This creates public variables of the appropriate type. The wizards will
generate code to automatically copy these variables to and from the
controls.

Just set the variables and, if DoModal() returns IDOK, read them back.

As far as enabling a control, you could have a public flag for that.
However, a better OOP design would be to have the dialog class handle this.
It can do that in the InitDialog() method, which is called after the
controls are created.

--
Jonathan Wood
SoftCircuits Programming
http://www.softcircuits.com

<mike7411@gmail.com> wrote in message
news:1153434908.525365.253440@s13g2000cwa.googlegroups.com...

I noticed that, when I create my dialog class, which is derived from
CDialog, I am unable to modify any of the controls on it before I call
doModal(). I'm guessing they probably are not initialized yet.
Here's what I'm trying:

WaitDialog *waitdialog;
waitdialog = new WaitDialog();

// this fails
waitdialog->okbutton.EnableWindow(0);

How do people normally make this work?

Thank you very much.

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