Re: MessageMap - Funktionszeiger - VS2008

From:
Giovanni Dicanio <giovanniDOTdicanio@REMOVEMEgmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Sat, 11 Jul 2009 11:44:08 +0200
Message-ID:
<OCpSlwgAKHA.1476@TK2MSFTNGP05.phx.gbl>
Giovanni Dicanio ha scritto:

The problem is that CRMessageMapTest::func1 is a *non-static* member
function.
If you make CRMessageMapTest::func1() static, I think that it will compile.

If you need some "context" (like the "this" pointer), you may want to
pass it as an additional parameter.


Another approach to implement a custom message map could be to use a map
container (like STL std::map), and associate event IDs to member
functions of C++ classes.

You may want to download a sample MFC project here:

http://www.geocities.com/giovanni.dicanio/vc/TestCustomMessageMap.zip

"MessageMapTest.h" is the key file where the custom message map is
implemented:

<code filename="MessageMapTest.h">

//////////////////////////////////////////////////////////////////////////
// FILE: MessageMapTest.h
// DESC: Implementation of a custom message-map mechanism.
//
// This kind of message map associates an event ID to a member function
// of C++ class, using template and std::map container.
// The event ID is the key in the map; the member function of a C++ class
// is the value in the map.
//
// (Add #include <map> in StdAfx.h)
//
//
// Giovanni Dicanio <giovanni DOT dicanio AT gmail.com>
//
// 2009, July 11th
//
//////////////////////////////////////////////////////////////////////////

namespace CustomMessageMap
{

//=======================================================================
// Common Infrastructure for Message Map
//=======================================================================

//-----------------------------------------------------------------------
// Define event types
//-----------------------------------------------------------------------
enum Event
{
     Event_Click,
     Event_DoubleClick,
     Event_Resize

     // ...add others
};

//-----------------------------------------------------------------------
// Common base interface for event handlers.
// Derived classes must implement operator()
//-----------------------------------------------------------------------
class IEventHandlerBase
{
public:

     // Define virtual destructor for proper cleanup of derived classes
     virtual ~IEventHandlerBase() {}

     // Derived classes must implement operator()
     virtual void operator()(DWORD customData) = 0;
};

//-----------------------------------------------------------------------
// Event Handler template class
//-----------------------------------------------------------------------
template <typename T>
class CEventHandler : public IEventHandlerBase
{
public:

     // The event handler method has a prototype like this:
     //
     // void HandleSomeEvent(DWORD customData);
     //
     typedef void (T::*HandleEvent)(DWORD);

     // Pass the address of the instance of the event handling class
('obj'),
     // and the address of the member function ('f') of this class that
handles the event.
     CEventHandler(T * obj, HandleEvent f)
         : m_obj(obj), m_eventFunction(f)
     {
     }

     // operator() calls the member function event handler,
     // passing custom data
     void operator()(DWORD customData)
     {
         (m_obj->*m_eventFunction)(customData);
     }

private:

     // This is the 'this' pointer of the handler class instance
     T * m_obj;

     // This is the address of the event-handler member function
     HandleEvent m_eventFunction;
};

//-----------------------------------------------------------------------
// This function creates an event handler object on the heap.
// The returned pointer must be freed using 'delete'.
//-----------------------------------------------------------------------
template <typename T>
CEventHandler<T> * CreateHandler(
     T * obj,
     typename CEventHandler<T>::HandleEvent f )
{
     return new CEventHandler<T>(obj, f);
}

//=======================================================================

//=======================================================================
// Define Some Sample Event Handlers
//
// These are simple example handlers, that just display a message-box
// with event name and hex representation of custom data.
//=======================================================================

//-----------------------------------------------------------------------
// Class to handle click event
//-----------------------------------------------------------------------
class CEventClickHandler
{
public:

     void HandleClick(DWORD customData)
     {
         CString msg;
         msg.Format(_T("Handle Click Event (data = %08X)"), customData);
         AfxMessageBox(msg, MB_OK);
     }
};

//-----------------------------------------------------------------------
// Class to handle double-click event
//-----------------------------------------------------------------------
class CEventDoubleClickHandler
{
public:

     void HandleDoubleClick(DWORD customData)
     {
         CString msg;
         msg.Format(_T("Handle Double-Click Event (data = %08X)"),
customData);
         AfxMessageBox(msg, MB_OK);
     }
};

//-----------------------------------------------------------------------
// Class to handle resize event
//-----------------------------------------------------------------------
class CEventResizeHandler
{
public:
     void HandleResize(DWORD customData)
     {
         CString msg;
         msg.Format(_T("Handle Resize Event (data = %08X)"), customData);
         AfxMessageBox(msg, MB_OK);
     }
};

//-----------------------------------------------------------------------
// Testing custom message map
//-----------------------------------------------------------------------
class CMessageMapTest
{
public:

     // Build the message map, filling the std::map data member
     CMessageMapTest()
     {
         // Add event handlers to the map
         m_events[Event_Click] = CreateHandler(&m_click,
&CEventClickHandler::HandleClick);
         m_events[Event_DoubleClick] = CreateHandler(&m_doubleClick,
&CEventDoubleClickHandler::HandleDoubleClick);
         m_events[Event_Resize] = CreateHandler(&m_resize,
&CEventResizeHandler::HandleResize);
     }

     // Cleanup the message map
     virtual ~CMessageMapTest()
     {
         // Delete pointers stored in map
         EventHandlers::iterator it;
         for (it = m_events.begin(); it != m_events.end(); ++it)
         {
             delete it->second;
             it->second = NULL;
         }

         // Clear the map
         m_events.clear();
     }

     // Handle a particular event
     void HandleEvent(Event event, DWORD customData)
     {
         // Call event handler using map
         (*m_events[event])(customData);
     }

private:

     // Event handlers is a map that associates an event ID to an event
handler object
     typedef std::map< Event, IEventHandlerBase * > EventHandlers;

     // Event handlers stored as data members here
     EventHandlers m_events;

     // Instantiate event handler classes as data members
     CEventClickHandler m_click;
     CEventDoubleClickHandler m_doubleClick;
     CEventResizeHandler m_resize;
};

}; // namespace CustomMessageMap

//////////////////////////////////////////////////////////////////////////

</code>

HTH,
Giovanni

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