Re: recurring mouse click messages

From:
"Jonathan Wood" <jwood@softcircuits.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 18 Dec 2008 13:45:05 -0700
Message-ID:
<#qzLGGVYJHA.1528@TK2MSFTNGP03.phx.gbl>
If you are just drawing the item being clicked then you must be drawing it
in a window. So use SetTimer() associated with that window.

If no window is involved, perhaps you should offer a clue as to what you're
doing so someone can help.

--
Jonathan Wood
SoftCircuits Programming
http://www.softcircuits.com

"asellon" <asellon@cox.net> wrote in message
news:pXw2l.69029$uS1.34447@newsfe19.iad...

yeah, I have. are you being sarcastic?
"AliR (VC++ MVP)" <AliR@online.nospam> wrote in message
news:Aqv2l.10534$be.7069@nlpi061.nbdc.sbc.com...

You have created a button class that doesn't inherite from a CWnd???

AliR.

"asellon" <asellon@cox.net> wrote in message
news:0fv2l.13757$iY3.6075@newsfe14.iad...

Joe,
   I appreciate the response. Using your code would imply that the
button we SetCapture() on is derived from CWnd?

In my world, the button I am clicking on is a construct of my own, drawn
by me. The first CWnd object in the chain is the view. (starting from
smallest visual object and moving out).

......

after reading about SetCapture() the reason to call SetCapture() is only
to ensure we get the mouseup event even IF we move the mouse pointer
outside the window. Right?

I think I got it now.
"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:gnqik4tc5t4h7rk8r69v8cuul98jh2edkd@4ax.com...

No. See below...

OnLButtonDown:
      SetCapture()
      SetTimer(...);

OnLButtonUp:
     if(GetCapture() != NULL)
         {
          ReleaseCapture();
          KillTimer();
         }

OnTimer:
    if(GetCapture())
        RepeatButtonAction();

joe

On Wed, 17 Dec 2008 14:01:21 -0600, "asellon" <asellon@cox.net> wrote:

Is the following scenario possible?

the current state is you click the left mouse button and that generates
a
single WMLBUTTONDOWN message.

what if I wanted the WMLBUTTONDOWN message to keep firing until I let
off
the button? Is there a setting in MFC somewhere for that? Maybe one
where
you could set the interval of the firing? Like every 100 ms or
something?

thanks.

andy


Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

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