Re: std::vector : begin, end and insert - Using Objects instead of ints

From:
"Nobody" <Nobody@yahoo.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 11 Apr 2007 03:16:45 -0700
Message-ID:
<O$nvPKCfHHA.2052@TK2MSFTNGP05.phx.gbl>
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A Test of the emergency broadcast

 std::vector<CPoint> m_Pts;

 CPoint Pt(2, 4);

 =
//-----------------------------------------------------------------------=
----------
 // Fill Collection
 =
//-----------------------------------------------------------------------=
----------
 for (UINT i = 1; i < 11; i++)
 {
  CPoint Pt;
  Pt.x = i;
  Pt.y = i;
  m_Pts.push_back(Pt);
 }

 =
//-----------------------------------------------------------------------=
----------
 // at : Returns a reference to the element at a specified location in =
the vector.
 =
//-----------------------------------------------------------------------=
----------
 for (UINT i = 0; i < 10; i++)
 {
  CPoint& rPt = m_Pts.at(i);
  TRACE("Pt[%d] Pt.x %d, Pt.y %d\n", i, rPt.x, rPt.y);
 }

 =
//-----------------------------------------------------------------------=
----------
 // begin : A random-access iterator addressing the first element in the =
vector or
 // to the location succeeding an empty vector. You should =
always compare
 // the value returned with vector::end to ensure it is valid.
 //
 // end : A random-access iterator to the end of the vector object. You =
should
 // compare the value returned to vector::begin to ensure it is =
valid.
 //
 =
//-----------------------------------------------------------------------=
----------
 m_Pts.resize(20);
 std::vector<CPoint>::const_iterator m_cIter;
 // *c1_cIter = 200; Error. c1_cIter is constant.
 m_cIter = m_Pts.begin();
 TRACE("Position of Iterator: %d\n", *m_cIter);

 std::vector<CPoint>::iterator m_Iter;
 m_Iter = m_Pts.begin();
 TRACE("Position of Iterator: %d\n", *m_Iter);
 m_Iter = m_Pts.end();
 TRACE("Position of Iterator: %d\n", *m_Iter);
 *m_Iter = 10;
 TRACE("Position of Iterator: %d\n", *m_Iter);

 for (UINT i = 0; i < m_Pts.size(); i++)
 {
  CPoint& rPt = m_Pts.at(i);
  TRACE("Pt[%d] Pt.x %d, Pt.y %d\n", i, rPt.x, rPt.y);
 }

 for(m_Iter = m_Pts.begin(); m_Iter < m_Pts.end(); m_Iter++)
 {
  CPoint& pt = m_Pts.at(*m_Iter);
  TRACE("Pt[%d] Pt.x %d, Pt.y %d\n", pt.x, pt.y);
 }

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<DIV><FONT face=Arial size=2>A Test of the emergency =
broadcast</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>&nbsp;std::vector&lt;CPoint&gt; =
m_Pts;</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>&nbsp;CPoint Pt(2, 4);</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial
size=2>&nbsp;//--------------------------------------------------------=
-------------------------<BR>&nbsp;//
Fill
Collection<BR>&nbsp;//---------------------------------------------------=
------------------------------<BR>&nbsp;for
(UINT i = 1; i &lt; 11; i++)<BR>&nbsp;{<BR>&nbsp; CPoint Pt;<BR>&nbsp; =
Pt.x =
i;<BR>&nbsp; Pt.y = i;<BR>&nbsp; =
m_Pts.push_back(Pt);<BR>&nbsp;}</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial
size=2>&nbsp;//--------------------------------------------------------=
-------------------------<BR>&nbsp;//
at : Returns a reference to the element at a specified location in the
vector.<BR>&nbsp;//------------------------------------------------------=
---------------------------<BR>&nbsp;for
(UINT i = 0; i &lt; 10; i++)<BR>&nbsp;{<BR>&nbsp; CPoint&amp; rPt =
m_Pts.at(i);<BR>&nbsp; TRACE("Pt[%d] Pt.x %d, Pt.y %d\n", i, rPt.x,
rPt.y);<BR>&nbsp;}</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial
size=2>&nbsp;//--------------------------------------------------------=
-------------------------<BR>&nbsp;//
begin : A random-access iterator addressing the first element in the =
vector or
<BR>&nbsp;//&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; to the =
location
succeeding an empty vector. You should always compare
<BR>&nbsp;//&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; the value =
returned
with vector::end to ensure it is valid.<BR>&nbsp;//<BR>&nbsp;// end : A
random-access iterator to the end of the vector object. You should
<BR>&nbsp;//&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; compare the value =
returned to
vector::begin to ensure it is
valid.<BR>&nbsp;//<BR>&nbsp;//-------------------------------------------=
--------------------------------------<BR>&nbsp;m_Pts.resize(20);<BR>&nbs=
p;std::vector&lt;CPoint&gt;::const_iterator
m_cIter;<BR>&nbsp;// *c1_cIter = 200; Error. c1_cIter is
constant.<BR>&nbsp;m_cIter = m_Pts.begin();<BR>&nbsp;TRACE("Position =
of
Iterator: %d\n", *m_cIter);</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial =
size=2>&nbsp;std::vector&lt;CPoint&gt;::iterator
m_Iter;<BR>&nbsp;m_Iter = m_Pts.begin();<BR>&nbsp;TRACE("Position of =
Iterator:
%d\n", *m_Iter);<BR>&nbsp;m_Iter = =
m_Pts.end();<BR>&nbsp;TRACE("Position of
Iterator: %d\n", *m_Iter);<BR>&nbsp;*m_Iter = =
10;<BR>&nbsp;TRACE("Position of
Iterator: %d\n", *m_Iter);</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>&nbsp;for (UINT i = 0; i &lt; =
m_Pts.size();
i++)<BR>&nbsp;{<BR>&nbsp; CPoint&amp; rPt = m_Pts.at(i);<BR>&nbsp; =
TRACE("Pt[%d]
Pt.x %d, Pt.y %d\n", i, rPt.x, rPt.y);<BR>&nbsp;}</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial size=2>&nbsp;for(m_Iter = m_Pts.begin(); =
m_Iter &lt;
m_Pts.end(); m_Iter++)<BR>&nbsp;{<BR>&nbsp; CPoint&amp; pt =
m_Pts.at(*m_Iter);<BR>&nbsp; TRACE("Pt[%d] Pt.x %d, Pt.y %d\n", pt.x,
pt.y);<BR>&nbsp;}<BR></FONT></DIV></BODY></HTML>

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