Re: Problem with using char* to return string by reference

From:
"Giovanni Dicanio" <giovanni.dicanio@invalid.com>
Newsgroups:
microsoft.public.vc.language
Date:
Tue, 10 Jun 2008 18:50:17 +0200
Message-ID:
<OuPqxpxyIHA.5816@TK2MSFTNGP02.phx.gbl>
"Ulrich Eckhardt" <eckhardt@satorlaser.com> ha scritto nel messaggio
news:rvk2i5-cpm.ln1@satorlaser.homedns.org...

I use the ancient VC++ 6 complier. I don't have cstring.h and don't
want to use vector stuff. What options do I have?


You have CString in VC++ 6, if you use MFC (note that you don't need to use
all document-view architecture in MFC applications: you can write MFC apps
without using doc/view).

Since VC7.1 (Visual Studio .NET 2003), CString was refactored and became an
ATL class, so it could be used both in MFC and non-MFC code.

However, you can still use std::string (or better std::wstring for Unicode).

And if you want to code Unicode-aware with STL string, you may define
something like:

 typedef std::basic_string< TCHAR > tstring;

In this way, the STL string model becomes more similar to CString (however,
there are still lots of differences, of course).

Note that I think there is no best class for everyone: there are quality C++
programmers here who prefer STL strings (like std::string and std::wstring)
and others who prefer CString.

However, both CString or STL strings are much much better than those raw
C-style arrays (char *...).

If you provide a reusable compilable example code with your bug, we may try
to give better help...

Giovanni

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