Re: abstract class and some questions

From:
Todor Atanasov <xumepoc@gmail.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Mon, 10 Feb 2014 11:10:14 -0800 (PST)
Message-ID:
<45cb9877-aa15-4489-af38-82cb57ad4856@googlegroups.com>
10 =D1=84=D0=B5=D0=B2=D1=80=D1=83=D0=B0=D1=80=D0=B8 2014, =D0=BF=D0=BE=D0=
=BD=D0=B5=D0=B4=D0=B5=D0=BB=D0=BD=D0=B8=D0=BA, 18:54:18 UTC+2, Stuart =D0=
=BD=D0=B0=D0=BF=D0=B8=D1=81=D0=B0:

on 02/07/14, Todor Atanasov wrote:
 

Hi guys, it is me again.

 

I have entered more deep in C++ and I have reached at a point at which =

my knowledge is a bit....let say limited:)

 

 

This is what I want to do:

 

 

To have a CArray (just a array, could be vector, list) with objects, th=

at can be a different classes, but all of them have one method process;

 

 

In java this is done with abstract class and then type cast, for exampl=

e

 

 

abstract class Base

 

{

 

    public abstract void process();

 

}

 

class Floor extends Base

 

{

 

    public void process();

 

}

 

 

and for the loop I can have

 

 

List<Floor> objects = new ArrayList<Floor>();

 

for (int i = 0; i < objects.size(); i++)

 

{

 

     objects.get(i).process();

 

}

 

 

but how to make that in C++

 
 
 
Here you go:
 
 
 
#include <vector>
 
#include <iostream>
 
 
 
// Note: No keyword "interface" in C++, interfaces are just
 
// classes that only contain pure virtual methods.
 
class Base
 
{
 
public:
 
     // Note: The keyword "virtual" is needed in C++. In Java
 
     // all methods are virtual. The "= 0" is the
 
     // C++ way of saying that the method is abstract.
 
     virtual void process() = 0;
 
};
 
 
 
class Floor : public Base
 
{
 
public:
 
     virtual void process() {
 
         std::cout << "I'm a floor, and I am being processed.";
 
     }
 
};
 
 
 
int main () {
 
 
 
     std::vector<Base*> container;
 
     container.push_back(new Floor());
 
 
 
     for (int i = 0; i < container.size(); i++)
 
     {
 
         container[i]->process();
 
     }
 
}
 
 
 
Disclaimer: I intentionally left out anything related to memory
 
management. Above program will leak memory. A proper production code
 
interface should have a virtual destructor as well (there are very very=

 

 
rare cases where this is not necessary), so that the objects can be
 
cleaned up properly.
 
 
 

I can make the two classes with Base having a pure virtual method proce=

ss.

 

 

But how to make the cast of Base to Floor. To me that is impossible bec=

ause how would the compile knows how to do it.

 
 
 
You don't need to cast the object to the actual sub-type in order to
 
access their methods. That's what virtual method have been designed for.
 
 
 

The purpose of all that is that I need to process objects from differen=

t classes and I don't know how to do it.

 
 
 
Regards,
 
Stuart


LOL thank you VERY MUCH. I really didn't expect that detailed explanation. =
Too bad Google Groups don't have rating, you sir would have gotten 10tp :)

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