Re: passing a string to a dll

From:
"Giovanni Dicanio" <giovanni.dicanio@invalid.it>
Newsgroups:
microsoft.public.vc.mfc
Date:
Wed, 19 Sep 2007 17:37:13 +0200
Message-ID:
<OP$8aMt#HHA.3940@TK2MSFTNGP05.phx.gbl>
Hi Tom,

"Tom Serface" <tom.nospam@camaswood.com> ha scritto nel messaggio
news:uds8uys%23HHA.3916@TK2MSFTNGP02.phx.gbl...

I would guess that in your example _T("Testing") simply remains a LPCTSTR
rather than getting converted to a CString for the comparison :o)


You're right :)

This is because it seems that there is an operator== overload, which takes
CString reference as first argument, and LPCTSTR as second argument:

  _AFX_INLINE bool AFXAPI operator==(const CString& s1, LPCTSTR s2)
    { return s1.Compare(s2) == 0; }

So the operator== invokes CString::Compare method:

  _AFX_INLINE int CString::Compare(LPCTSTR lpsz) const

I think your definitions for CStringT are a little dated though :o) Are
you using 6.0?


Hmm... I think that CString is a non-template class in VC6; CString started
to be a template since VC7.1; in fact I believe that in VC6's MFC there is
no CStringT, just CString; instead, in VC7.1 there is CStringT:

  template< typename BaseType, class StringTraits >
  class CStringT

CString, CStringA, CStringW, CAtlString, CAtlStringA, CAtlStringW are all
instantiation of CStringT template, with different char types and traits.

Giovanni

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