Re: horizontally pushing out old window with new

From:
"AliR \(VC++ MVP\)" <AliR@online.nospam>
Newsgroups:
microsoft.public.vc.mfc
Date:
Fri, 28 Sep 2007 21:55:17 GMT
Message-ID:
<9LeLi.9449$JD.6599@newssvr21.news.prodigy.net>
Depending on the amount to data to load that could be time consuming.
If the data is displayed in a edit control, you could have a Rich edit
control draw to a DC and then bitblt the two images on the screen in a
horizontal movement sequence.

AliR.

"Joseph M. Newcomer" <newcomer@flounder.com> wrote in message
news:5nrqf3939ir75ajqg0vo5f1kuc1a2h10nc@4ax.com...

Well, one idea is to have two controls, and do exactly what you describe.
Load the data
into the "other" control, then slide the one on the screen off the right
while sliding the
one which is offscreen in from the left. Handle this with a WM_TIMER
message

void CMyClass::OnTimer(UINT nIDEvent)
  {
   switch(nIDEvent)
       { /* nIDEvent */
        case IDT_SLIDE:
{ /* slide */
                CRect oldR;
                oldWnd->GetWindowRect(&oldR);
                ScreenToClient(&old);
                oldWnd->SetWindowPos(NULL, oldR.left + SLIDE_AMOUNT,
oldR.top, 0, 0,
SWP_NOZORDER | SWP_NOSIZE);
                CRect newR;
                newWnd->GetWindowRect(&newR);
                ScreenToClient(&new);
                int x = min(newR.left + SLIDE_AMOUNT);
                newWnd->SetWindowPos(NULL, x, 0, newR.top, 0, 0,
SWP_NOZORDER |
SWP_NOSIZE);
                if(x == 0)
                   KillTimer(IDT_SLIDE);
              } /* slide */
               break;
         ... other timers handled here
       } /* nIDEvent */
   }

void CMyClass::NextWindow(const CString & s)
   {
    CWhatever * w = newWnd;
    newWnd = oldWnd;
    oldWnd = w;
    CRect newR;
    newWnd->GetWindowRect(&newR);
    ScreenToClient(&newR);
    newWnd->SetWindowPos(NULL, -newR.Width(), newR.top, 0, 0, SWP_NOSIZE |
SWP_NOZORDER);
    SetTimer(IDT_SLIDE, SLIDE_RATE_TIMER, NULL);
    newWnd->SetWindowText(s);
   }

CWhatever is the class of your window: CEdit, CStatic, or, well, whatever
you are using.

I'm writing this off the top of my head, so it may take a bit of
debugging, but you see
the basic idea. Create two windows, one of them the actual size you want,
one of them
little, tiny, tucked into a corner of your dialog. When the dialog starts
up, you set the
CWhatever * newWnd to point to the actual active window, the CWhatever *
oldWnd to point
to the little tiny window, then you resize the little tiny window to be as
big as the
newWnd, but positioned off-screen (but at the same vertical position)
e.g.,

oldWnd = &Wnd2; // the little window
newWnd = &Wnd1; // the window on the screen

CRect r;
Wnd1.GetWindowRect(&r);
ScreenToClient(&r);

oldWnd->SetWindowPos(NULL, - r.Width(), r.top, r.Width(), r.Height(),
SWP_NOZORDER);

This should get you started.
joe

On Fri, 28 Sep 2007 14:06:59 -0700, quidditch999@yahoo.com wrote:

I am using CE 5.0. I need a control in a dialog box that will display
just text data. The challenge, for me, is that when the user pushes a
right or left arrow to load previous or next data, we would like to
scroll the new screen of data from the right or left with the
appearance that it is "pushing" the old data out of view.
Any ideas would be very much appreciated.
Thanks!

Joseph M. Newcomer [MVP]
email: newcomer@flounder.com
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm

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