Re: Why is network reading slow?

From:
"Peter Olcott" <NoSpam@SeeScreen.com>
Newsgroups:
microsoft.public.vc.mfc
Date:
Thu, 14 Jan 2010 16:32:25 -0600
Message-ID:
<-JGdnaIi-sfhBtLWnZ2dnUVZ_vydnZ2d@giganews.com>
"Hector Santos" <sant9442@nospam.gmail.com> wrote in message
news:OzySgEPlKHA.2132@TK2MSFTNGP05.phx.gbl...

Peter Olcott wrote:

"Hector Santos" <sant9442@nospam.gmail.com> wrote in
message news:%23OQCOfNlKHA.1824@TK2MSFTNGP04.phx.gbl...

Peter Olcott wrote:

By File Copy, you mean DOS copy command or the
CopyFile() API?


I am using the DOS command prompt's copy command. This
is fast.

The problem is the contradiction formed by the fact that
reading and writng the file is fast, while reading and
not wrting this same file is slow.
I am currently using fopen() and fread(); I am using
Windows XP.


True, if the DOS copy command is fast,then I believe the
code you are using is not optimal. The DOS Copy is using
the same CreateFile() API which fopen() also finally uses
in the RTL. So you should be able to match the same
performance of the DOS Copy command.

Have you tried using setvbuf to set a buffer cache?

Here is a small test code that opens a 50 meg file:

// File: V:\wc7beta\testbufsize.cpp
// Compile with: cl testbufsize.cpp

#include <stdio.h>
#include <windows.h>

void main(char argc, char *argv[])
{
   char _cache[1024*16] = {0}; // 16K cache
   BYTE buf[1024*1] = {0}; // 1K buffer


     char _cache[1024*64] = {0}; // 64K cache
     BYTE buf[1024*4] = {0}; // 4K buffer

These buffer sizes match the DOS copy speed, and provide the
best performance.

   FILE *fv = fopen("largefile.dat","rb");
   if (fv) {
       int res = setvbuf(fv, _cache, _IOFBF,
sizeof(_cache));
       DWORD nTotal = 0;
       DWORD nDisks = 0;
       DWORD nLoops = 0;
       DWORD nStart = GetTickCount();
       while (!feof(fv)) {
            nLoops++;
            memset(&buf,sizeof(buf),0);
            int nRead = fread(buf,1,sizeof(buf),fv);
            nTotal +=nRead;
            if (nRead > 0 && !fv->_cnt) nDisks++;
       }
       fclose(fv);
       printf("Time: %d | Size: %d | Reads: %d | Disks:
%d\n",
               GetTickCount()-nStart,
               nTotal,
               nLoops,
               nDisks);
    }
}

What this basically shows is the number of disk hits it
makes
by checking the fv->_cnt value. It shows that as long as
the cache size is larger than the read buffer size, you
get the same number of disk hits. I also spit out the
milliseconds. Subsequent runs, of course, is faster since
the OS API CreateFile() is used by the RTL in buffer mode.

Also do you know what protocol you have Samba using?

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