Re: Newbie: Client calling a server but what CLSID
Thanks for your time Igor,
Didn't see that beepServer.h was being generated in the folder but it
doesn't appear in the project. (Maybe because it is to be used by client
programs).
The only values that seem to be relevant from beepServer.h are:
class DECLSPEC_UUID("E3829EAD-F1BC-4ECF-B14B-687D3EC2A63D") BeepObj;
Which is the CLSID, but that file doesn't seem to have the IID in it. Does
that mean that you don't have to request a specific interface if your COM
object only has one?
If true, then do I just need to include this file in my client app and not
worry about looking up the values?
Sorry for all the questions.
"Igor Tandetnik" <itandetnik@mvps.org> wrote in message
news:eJ9aOMEdIHA.4880@TK2MSFTNGP03.phx.gbl...
"Darwin" <darwin@nowhere.com> wrote in message
news:%23JxDZGEdIHA.5984@TK2MSFTNGP06.phx.gbl
The idl has:
import "oaidl.idl";
import "ocidl.idl";
[
object,
uuid(B5E4CC5E-A568-4776-BE59-C61ABD07F7D9),
This is the IID
dual,
helpstring("IBeepObj Interface"),
pointer_default(unique)
]
interface IBeepObj : IDispatch
{
[id(1), helpstring("method Beep")] HRESULT Beep([in] long lDuration);
};
[
uuid(C98F127F-2DFD-41D3-98F5-17AE5F4825FB),
This is the LIBID (ID of a type library)
version(1.0),
helpstring("BeepServer 1.0 Type Library")
]
library BEEPSERVERLib
{
importlib("stdole32.tlb");
importlib("stdole2.tlb");
[
uuid(E3829EAD-F1BC-4ECF-B14B-687D3EC2A63D),
This is CLSID
helpstring("BeepObj Class")
]
coclass BeepObj
{
[default] interface IBeepObj;
};
};
Assuming the last ID is the CLSID is it simply:
const CLSID CLSID_BeepObj =
{0xE3829EAD,0xF1BC,0x4ECF,{0x68,0x7D,0x3E,0xC2,0xA6,0x3D}};
Have you considered the last part of my message, and looked at the
generated .h file?
--
With best wishes,
Igor Tandetnik
With sufficient thrust, pigs fly just fine. However, this is not
necessarily a good idea. It is hard to be sure where they are going to
land, and it could be dangerous sitting under them as they fly
overhead. -- RFC 1925