Re: dynamic_cast is ugly!

From:
"Daniel T." <daniel_t@earthlink.net>
Newsgroups:
comp.lang.c++
Date:
Sun, 09 Mar 2008 08:54:21 -0400
Message-ID:
<daniel_t-60D2F8.08542109032008@earthlink.vsrv-sjc.supernews.net>
James Kanze <james.kanze@gmail.com> wrote:

"Daniel T." <danie...@earthlink.net> wrote:

Ian Collins <ian-n...@hotmail.com> wrote:

A quick search of my active code base reveals two instances
of dynamic_cast, const and non-const conversion operations
in my DOM code!


It would be fun to sit down with you and see if we can't
connect the code that creates the objects to the code that
uses the objects, then remove those two dynamic_casts.


The question is more: do you want to. Should the code between
the provider and the consumer need to know about all of the
possible interfaces, as long as the provider and the consumer
are in agreement?


How do you know that the provider and the consumer are in agreement? Or
to put it another way, the fact that dynamic_cast is in the code shows
that the provider may very well give the consumer something it can't
consume (i.e., they aren't in agreement.)

No, I don't think the transporting code should necessarily know what it
is transporting, but just like in the real world, consumers shouldn't
have to open the box after receiving the item to see if it is really
what they asked for either.

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