Re: Mimicking Javas static class initializer in C++

From:
Richard Herring <junk@[127.0.0.1]>
Newsgroups:
comp.lang.c++
Date:
Wed, 29 Oct 2008 17:41:20 +0000
Message-ID:
<MZXXDdTABKCJFwOY@baesystems.com>
In message <blargg.h4g-2910080412160001@192.168.1.4>, blargg
<blargg.h4g@gishpuppy.com> writes

In article <49062fa0$0$32668$9b4e6d93@newsspool2.arcor-online.net>,
Andreas Wollschlaeger <meister.possel@arcor.de> wrote:

Hi folks,

as the subject says, i'm a poor Java programmer trying to transfer some
of his wisdom into C++ world... here is what im trying to do this evening:

Java has a nifty feature called a static class initializer - something
like this:

public class Foo
{
   private static Vector<Thing> xx;
   static
   {
     xx = new Vector<Thing>(42);
     for (int i=0; i < xx.size(); ++i)
     xx.set(i, new Thing());
   }
}

where the static{} block is called once (when the class is first used),
thus suitable for complex initializations of static members.

Now i would like to have this in C++, can this be done?


Trying to make as literal a translation here. This will initialize things
the first time a Foo object is created; if no Foo is ever created, this
initialization will never run.

   // Foo.hpp
   class Foo {
   public:
       Foo();

   private:
       static vector<Thing> xx;
   }

   // Foo.cpp
   vector<Thing> Foo::xx;

   Foo::Foo()
   {
       if ( xx.empty() )
       {
           xx = new Vector<Thing>(42);


???
xx is a vector, not a pointer.

           for (int i=0; i < xx.size(); ++i)
               xx [o] = new Thing();


.... and it contains Things, not pointers. You appear to be writing Java
here.

       }
   }

Here is a more general approach that separates the init code into its own
function:

   // Foo.hpp
   class Foo {
   public:
       Foo();

   private:
       static void first_use();
   }

   // Foo.cpp
   void Foo::first_use()
   {
       // initialize statics
   }

   Foo::Foo()
   {
       static int call_once = (first_use(),0);
   }

You could use a less-hacky approach to having first_use() called only
once, like a helper class, but this is a more concise approach.


--
Richard Herring

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